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Swamp Guard

(image)

... Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Swamp Saurian
Advances to: Swamp Margrave
Cost: 30
HP: 40
Movement: 4
XP: 60
Level: 2
Alignment: chaotic
IDSwamp Guard
Abilities: steadfast
(image)axe
blade
9 - 2
melee
(image)shield
impact
13 - 1
melee
slows
Resistances:
blade30%
pierce40%
impact20%
fire-30%
cold-30%
arcane20%
TerrainMovement CostDefense
Cave430%
Coastal Reef270%
Deep Water160%
Flat220%
Forest340%
Frozen240%
Hills340%
Impassable 9910%
Mountains440%
Mushroom Grove340%
Sand160%
Shallow Water170%
Swamp170%
Unwalkable 9950%